Category Archives: Previews

Feature previews

GCA Beta Preview, Release THREE, now available

The third release of the GURPS Character Assistant 5 Beta Preview is now available.

The first release was announced in this post, which has more details.

This release fixes all the reported bugs so far, and includes some updates and other fixes, as detailed in the various build notes posted on this blog.

You can find the installer available for download here:

https://www.sjgames.com/gurps/characterassistant/gca5beta/gca5betapreview.zip

If you want to validate the ZIP after download, there is a PAR2 file here:

https://www.sjgames.com/gurps/characterassistant/gca5beta/gca5betapreview.zip.par2

The GCA5 installer is within the ZIP file. If you already have the previous Beta Preview release installed, this should install smoothly over the top in the same location. Once installed, this should be version 5.0.157.1. (The previous release was 5.0.149.1.)

Please refer to the original announcement for more details and links to the Google Group where we are handling the related discussions. We’d love to have your feedback, suggestions, and (of course!) bug reports.

GCA Beta Preview, Release 2, Now Available

The second release of the GURPS Character Assistant 5 Beta Preview is now available.

The first release was announced in this post, which has more details.

This release fixes all the reported bugs so far, and includes some updates and other fixes, as detailed in the various build notes posted on this blog.

You can find the installer available for download here:

https://www.sjgames.com/gurps/characterassistant/gca5beta/gca5betapreview.zip

If you want to validate the ZIP after download, there is a PAR2 file here:

https://www.sjgames.com/gurps/characterassistant/gca5beta/gca5betapreview.zip.par2

The GCA5 installer is within the ZIP file. If you already have the previous Beta Preview release installed, this should install smoothly over the top in the same location. Once installed, this should be version 5.0.149.1. (The previous release was 5.0.1.137.)

Please refer to the original announcement for more details and links to the Google Group where we are handling the related discussions. We’d love to have your feedback, suggestions, and (of course!) bug reports.

GCA5 Beta Preview now publicly available

GURPS Character Assistant 5 is available now as a beta preview. This means that the software is unfinished and almost certainly has bugs that may crash the program. Features included now may be removed or significantly altered before release.

You DO NOT have to upgrade to GCA5 at this time. The beta version is available to those that wish to try it out and provide feedback or bug reports. I would love for you to give it a try, as I think it’s a significant improvement, but I understand beta software is not for everyone. I believe that the GCA5 beta is complete enough and stable enough to replace GCA4 in your daily use, but you can make that decision for yourself if you try it out.

The beta preview is available now. You can find the installer available for download here:

https://www.sjgames.com/gurps/characterassistant/gca5beta/gca5betapreview.zip

If you want to validate the ZIP after download, there is a PAR2 file here:

https://www.sjgames.com/gurps/characterassistant/gca5beta/gca5betapreview.zip.par2

The GCA5 installer is within the ZIP file.

You do not have to uninstall or reinstall GCA4, and you can run both versions on your computer at the same time (but please do not install them into the same folder on your computer).

I will be running the beta through a Google Group <https://groups.google.com/g/gca5-beta-preview>. Google Groups are basically mailing lists that have a forum-like web-access mode. This is a public group, so it should be open to everyone who wants to join, but you *do* have to join the group in order to view or post messages. You can set in your preferences that you do not wish to receive emails if you only want to use the forum mode.

Please direct all bug reports, loves, hates, and any other appropriate commentary to the Google Group. I want to hear what you think of new features, missing features, broken features, and all things GCA5, but please remember that we are all human, and please be polite and kind to all the other participants.

Being Fancy with Protection

Or, more accurately perhaps, getting detailed in GCA when your campaign is using detailed armor protection and layering rules. GCA5 will allow you to specify that you want to handle your own layering, and will then show you the armor protection values in layered order.

Not shown here is the dialog that allows you to set your layering, but that lets you adjust the ordering of how your armor is layered, from innermost to outermost layer. That’s as it’s shown on the list at the right side in this image, although I just randomly threw some stuff together when creating the test data being used here.

You’ll notice that each layer shown on the right side also has an icon noting whether that layer is rigid or flexible. The general DR item at the top (innermost layer) is not counted as a layer, so isn’t considered either rigid or flexible–it just is. You could change that if desired.

Data File Features

I haven’t done a preview in a while, so for something a bit different, I thought I’d post some of the additions to what data files can support. This also provides a peek into what kinds of new features traits support, as well, since one follows on the other.

Since I made a pretty document about it recently, I figure I’ll just link to that, and let you check it out if you’d like.

Here it is:

GCA5 Updated Data File Info (PDF Doc)

GCA5 Updated Data File Info (PDF Doc)