And more bits

From the beta list post for the newest build:

Added a very simple Groups viewer for the current character/library to the View menu.

Moved the character dialogs (Appearance, Campaign Log, etc.) from View menu to Character menu.

Made an adjustment to how characters are recalculated when loaded from saved file. This may increase loading time slightly.

Fixed an issue with some valid default options not being recognized.

Fixed an issue with defaulted skills with valid levels at 0pts getting no bonuses.

Fixed an issue where bonuses targeted to the $ value of a tag weren’t created correctly, so their bonuses were never being applied to the targets.

Addressed issue with the Edit Traits window not correctly updating the attack mode values when the Damage Based On combo box was changed.

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